Add unit tests
This commit is contained in:
224
vendor/google.golang.org/grpc/balancer/balancer.go
generated
vendored
224
vendor/google.golang.org/grpc/balancer/balancer.go
generated
vendored
@@ -21,14 +21,18 @@
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package balancer
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import (
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"context"
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"encoding/json"
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"errors"
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"net"
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"strings"
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"golang.org/x/net/context"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/credentials"
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"google.golang.org/grpc/internal"
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"google.golang.org/grpc/metadata"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/serviceconfig"
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)
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var (
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@@ -37,7 +41,10 @@ var (
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)
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// Register registers the balancer builder to the balancer map. b.Name
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// (lowercased) will be used as the name registered with this builder.
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// (lowercased) will be used as the name registered with this builder. If the
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// Builder implements ConfigParser, ParseConfig will be called when new service
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// configs are received by the resolver, and the result will be provided to the
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// Balancer in UpdateClientConnState.
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//
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// NOTE: this function must only be called during initialization time (i.e. in
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// an init() function), and is not thread-safe. If multiple Balancers are
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@@ -46,8 +53,20 @@ func Register(b Builder) {
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m[strings.ToLower(b.Name())] = b
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}
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// unregisterForTesting deletes the balancer with the given name from the
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// balancer map.
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//
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// This function is not thread-safe.
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func unregisterForTesting(name string) {
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delete(m, name)
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}
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func init() {
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internal.BalancerUnregister = unregisterForTesting
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}
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// Get returns the resolver builder registered with the given name.
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// Note that the compare is done in a case-insenstive fashion.
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// Note that the compare is done in a case-insensitive fashion.
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// If no builder is register with the name, nil will be returned.
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func Get(name string) Builder {
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if b, ok := m[strings.ToLower(name)]; ok {
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@@ -88,7 +107,24 @@ type SubConn interface {
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}
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// NewSubConnOptions contains options to create new SubConn.
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type NewSubConnOptions struct{}
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type NewSubConnOptions struct {
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// CredsBundle is the credentials bundle that will be used in the created
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// SubConn. If it's nil, the original creds from grpc DialOptions will be
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// used.
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CredsBundle credentials.Bundle
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// HealthCheckEnabled indicates whether health check service should be
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// enabled on this SubConn
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HealthCheckEnabled bool
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}
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// State contains the balancer's state relevant to the gRPC ClientConn.
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type State struct {
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// State contains the connectivity state of the balancer, which is used to
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// determine the state of the ClientConn.
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ConnectivityState connectivity.State
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// Picker is used to choose connections (SubConns) for RPCs.
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Picker V2Picker
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}
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// ClientConn represents a gRPC ClientConn.
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//
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@@ -105,17 +141,28 @@ type ClientConn interface {
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// The SubConn will be shutdown.
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RemoveSubConn(SubConn)
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// UpdateBalancerState is called by balancer to nofity gRPC that some internal
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// UpdateBalancerState is called by balancer to notify gRPC that some internal
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// state in balancer has changed.
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//
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// gRPC will update the connectivity state of the ClientConn, and will call pick
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// on the new picker to pick new SubConn.
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//
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// Deprecated: use UpdateState instead
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UpdateBalancerState(s connectivity.State, p Picker)
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// UpdateState notifies gRPC that the balancer's internal state has
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// changed.
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//
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// gRPC will update the connectivity state of the ClientConn, and will call pick
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// on the new picker to pick new SubConns.
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UpdateState(State)
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// ResolveNow is called by balancer to notify gRPC to do a name resolving.
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ResolveNow(resolver.ResolveNowOption)
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ResolveNow(resolver.ResolveNowOptions)
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// Target returns the dial target for this ClientConn.
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//
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// Deprecated: Use the Target field in the BuildOptions instead.
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Target() string
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}
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@@ -125,12 +172,18 @@ type BuildOptions struct {
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// use to dial to a remote load balancer server. The Balancer implementations
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// can ignore this if it does not need to talk to another party securely.
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DialCreds credentials.TransportCredentials
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// CredsBundle is the credentials bundle that the Balancer can use.
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CredsBundle credentials.Bundle
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// Dialer is the custom dialer the Balancer implementation can use to dial
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// to a remote load balancer server. The Balancer implementations
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// can ignore this if it doesn't need to talk to remote balancer.
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Dialer func(context.Context, string) (net.Conn, error)
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// ChannelzParentID is the entity parent's channelz unique identification number.
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ChannelzParentID int64
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// Target contains the parsed address info of the dial target. It is the same resolver.Target as
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// passed to the resolver.
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// See the documentation for the resolver.Target type for details about what it contains.
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Target resolver.Target
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}
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// Builder creates a balancer.
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@@ -142,21 +195,39 @@ type Builder interface {
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Name() string
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}
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// PickOptions contains addition information for the Pick operation.
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type PickOptions struct {
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// ConfigParser parses load balancer configs.
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type ConfigParser interface {
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// ParseConfig parses the JSON load balancer config provided into an
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// internal form or returns an error if the config is invalid. For future
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// compatibility reasons, unknown fields in the config should be ignored.
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ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error)
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}
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// PickInfo contains additional information for the Pick operation.
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type PickInfo struct {
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// FullMethodName is the method name that NewClientStream() is called
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// with. The canonical format is /service/Method.
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FullMethodName string
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// Ctx is the RPC's context, and may contain relevant RPC-level information
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// like the outgoing header metadata.
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Ctx context.Context
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}
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// DoneInfo contains additional information for done.
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type DoneInfo struct {
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// Err is the rpc error the RPC finished with. It could be nil.
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Err error
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// Trailer contains the metadata from the RPC's trailer, if present.
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Trailer metadata.MD
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// BytesSent indicates if any bytes have been sent to the server.
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BytesSent bool
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// BytesReceived indicates if any byte has been received from the server.
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BytesReceived bool
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// ServerLoad is the load received from server. It's usually sent as part of
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// trailing metadata.
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//
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// The only supported type now is *orca_v1.LoadReport.
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ServerLoad interface{}
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}
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var (
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@@ -165,7 +236,7 @@ var (
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ErrNoSubConnAvailable = errors.New("no SubConn is available")
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// ErrTransientFailure indicates all SubConns are in TransientFailure.
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// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
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ErrTransientFailure = errors.New("all SubConns are in TransientFailure")
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ErrTransientFailure = TransientFailureError(errors.New("all SubConns are in TransientFailure"))
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)
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// Picker is used by gRPC to pick a SubConn to send an RPC.
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@@ -173,6 +244,8 @@ var (
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// internal state has changed.
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//
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// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
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//
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// Deprecated: use V2Picker instead
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type Picker interface {
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// Pick returns the SubConn to be used to send the RPC.
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// The returned SubConn must be one returned by NewSubConn().
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@@ -186,22 +259,83 @@ type Picker interface {
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//
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// If a SubConn is returned:
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// - If it is READY, gRPC will send the RPC on it;
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// - If it is not ready, or becomes not ready after it's returned, gRPC will block
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// until UpdateBalancerState() is called and will call pick on the new picker.
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// - If it is not ready, or becomes not ready after it's returned, gRPC will
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// block until UpdateBalancerState() is called and will call pick on the
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// new picker. The done function returned from Pick(), if not nil, will be
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// called with nil error, no bytes sent and no bytes received.
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//
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// If the returned error is not nil:
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// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
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// - If the error is ErrTransientFailure:
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// - If the error is ErrTransientFailure or implements IsTransientFailure()
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// bool, returning true:
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// - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
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// is called to pick again;
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// - Otherwise, RPC will fail with unavailable error.
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// - Else (error is other non-nil error):
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// - The RPC will fail with unavailable error.
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// - The RPC will fail with the error's status code, or Unknown if it is
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// not a status error.
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//
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// The returned done() function will be called once the rpc has finished, with the
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// final status of that RPC.
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// done may be nil if balancer doesn't care about the RPC status.
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Pick(ctx context.Context, opts PickOptions) (conn SubConn, done func(DoneInfo), err error)
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// The returned done() function will be called once the rpc has finished,
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// with the final status of that RPC. If the SubConn returned is not a
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// valid SubConn type, done may not be called. done may be nil if balancer
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// doesn't care about the RPC status.
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Pick(ctx context.Context, info PickInfo) (conn SubConn, done func(DoneInfo), err error)
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}
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// PickResult contains information related to a connection chosen for an RPC.
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type PickResult struct {
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// SubConn is the connection to use for this pick, if its state is Ready.
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// If the state is not Ready, gRPC will block the RPC until a new Picker is
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// provided by the balancer (using ClientConn.UpdateState). The SubConn
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// must be one returned by ClientConn.NewSubConn.
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SubConn SubConn
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// Done is called when the RPC is completed. If the SubConn is not ready,
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// this will be called with a nil parameter. If the SubConn is not a valid
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// type, Done may not be called. May be nil if the balancer does not wish
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// to be notified when the RPC completes.
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Done func(DoneInfo)
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}
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type transientFailureError struct {
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error
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}
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func (e *transientFailureError) IsTransientFailure() bool { return true }
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// TransientFailureError wraps err in an error implementing
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// IsTransientFailure() bool, returning true.
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func TransientFailureError(err error) error {
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return &transientFailureError{error: err}
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}
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// V2Picker is used by gRPC to pick a SubConn to send an RPC.
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// Balancer is expected to generate a new picker from its snapshot every time its
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// internal state has changed.
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//
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// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
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type V2Picker interface {
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// Pick returns the connection to use for this RPC and related information.
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//
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// Pick should not block. If the balancer needs to do I/O or any blocking
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// or time-consuming work to service this call, it should return
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// ErrNoSubConnAvailable, and the Pick call will be repeated by gRPC when
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// the Picker is updated (using ClientConn.UpdateState).
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//
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// If an error is returned:
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//
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// - If the error is ErrNoSubConnAvailable, gRPC will block until a new
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// Picker is provided by the balancer (using ClientConn.UpdateState).
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//
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// - If the error implements IsTransientFailure() bool, returning true,
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// wait for ready RPCs will wait, but non-wait for ready RPCs will be
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// terminated with this error's Error() string and status code
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// Unavailable.
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//
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// - Any other errors terminate all RPCs with the code and message
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// provided. If the error is not a status error, it will be converted by
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// gRPC to a status error with code Unknown.
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Pick(info PickInfo) (PickResult, error)
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}
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// Balancer takes input from gRPC, manages SubConns, and collects and aggregates
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@@ -219,26 +353,74 @@ type Balancer interface {
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// that back to gRPC.
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// Balancer should also generate and update Pickers when its internal state has
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// been changed by the new state.
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//
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// Deprecated: if V2Balancer is implemented by the Balancer,
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// UpdateSubConnState will be called instead.
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HandleSubConnStateChange(sc SubConn, state connectivity.State)
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// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
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// balancers.
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// Balancer can create new SubConn or remove SubConn with the addresses.
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// An empty address slice and a non-nil error will be passed if the resolver returns
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// non-nil error to gRPC.
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//
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// Deprecated: if V2Balancer is implemented by the Balancer,
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// UpdateClientConnState will be called instead.
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HandleResolvedAddrs([]resolver.Address, error)
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// Close closes the balancer. The balancer is not required to call
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// ClientConn.RemoveSubConn for its existing SubConns.
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Close()
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}
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// SubConnState describes the state of a SubConn.
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type SubConnState struct {
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// ConnectivityState is the connectivity state of the SubConn.
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ConnectivityState connectivity.State
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// ConnectionError is set if the ConnectivityState is TransientFailure,
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// describing the reason the SubConn failed. Otherwise, it is nil.
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ConnectionError error
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}
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// ClientConnState describes the state of a ClientConn relevant to the
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// balancer.
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type ClientConnState struct {
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ResolverState resolver.State
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// The parsed load balancing configuration returned by the builder's
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// ParseConfig method, if implemented.
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BalancerConfig serviceconfig.LoadBalancingConfig
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}
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// ErrBadResolverState may be returned by UpdateClientConnState to indicate a
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// problem with the provided name resolver data.
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var ErrBadResolverState = errors.New("bad resolver state")
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// V2Balancer is defined for documentation purposes. If a Balancer also
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// implements V2Balancer, its UpdateClientConnState method will be called
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// instead of HandleResolvedAddrs and its UpdateSubConnState will be called
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// instead of HandleSubConnStateChange.
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type V2Balancer interface {
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// UpdateClientConnState is called by gRPC when the state of the ClientConn
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// changes. If the error returned is ErrBadResolverState, the ClientConn
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// will begin calling ResolveNow on the active name resolver with
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// exponential backoff until a subsequent call to UpdateClientConnState
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// returns a nil error. Any other errors are currently ignored.
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UpdateClientConnState(ClientConnState) error
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// ResolverError is called by gRPC when the name resolver reports an error.
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ResolverError(error)
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// UpdateSubConnState is called by gRPC when the state of a SubConn
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// changes.
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UpdateSubConnState(SubConn, SubConnState)
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// Close closes the balancer. The balancer is not required to call
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// ClientConn.RemoveSubConn for its existing SubConns.
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Close()
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}
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// ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
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// and returns one aggregated connectivity state.
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//
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// It's not thread safe.
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type ConnectivityStateEvaluator struct {
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numReady uint64 // Number of addrConns in ready state.
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numConnecting uint64 // Number of addrConns in connecting state.
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numTransientFailure uint64 // Number of addrConns in transientFailure.
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numReady uint64 // Number of addrConns in ready state.
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numConnecting uint64 // Number of addrConns in connecting state.
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}
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// RecordTransition records state change happening in subConn and based on that
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@@ -258,8 +440,6 @@ func (cse *ConnectivityStateEvaluator) RecordTransition(oldState, newState conne
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cse.numReady += updateVal
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case connectivity.Connecting:
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cse.numConnecting += updateVal
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case connectivity.TransientFailure:
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cse.numTransientFailure += updateVal
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}
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}
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